Indika Review
Nun simulator?
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Platform: PC
Reviewed on: PC
Developer: Odd Meter
Publisher: 11 Bit Studios
Release: May 2nd, 2024
Time Played: 3.5 Hrs
Genre: Indie Horror
ESRB: N/A
Intro:
Indika was an interesting trip following a nun as she questions reality itself with a lot of different game types for you to experience the entire story. The game had its fair share of comedy and tragedy rolled into it and can be finished after only a few hours. You’re going to want to stick around allowing me to explain some of the finer points of the game before giving it a review and placing it on the shelves behind me. There is a little more to the game than meets the eye.
Where it starts.
Indika is a clumsy Nun trying to survive life in a monastery full of people she just can’t seem to get along with. Her only friend is the devil, residing in her mind making wild statements all the time. One day Indika is sent on a mission to deliver a letter, sending her on a crazy journey full of interesting characters and dangerous situations, with the devil always beside her.
Can the kids watch.
Most of the game was graphically tame, with some nudity and death and there were much more than a few curse words thrown about. It was a wild trip, and the kids probably wouldn’t have any idea what was happening anyway. The story would be best experienced alone to really soak in what the hell is happening.
Walking with the devil.
The devil isn’t constantly in your ear to the point where it gets annoying, only around when there is plenty of time to talk about what’s happening. When the devil speaks to Indika it’s sometimes like a narrator speaking about her life, sometimes it’s a back-and-forth conversation. The insights from these conversations brought some interesting points on the idea of faith and fate.
The Past.
At some points in the game, you will be thrown into Indika’s past, learning a little more about her and how she came to be where she is. The past is indicated with old school graphics and game modes. This game is home to so many different genres of games, racing, platforming, puzzle, and even a small bout as a first-person game. It was surprising how many different experiences this game has to offer and for how short it ended up being.
Points are a lie.
While going through the game you will be given different objectives, sometimes rewarding you with points. The points are spent in a skill tree where you can select the next skill Indika should learn. There weren’t many options for every level, but they all help the same way. Every skill in one way or another helps you gain more points when points are gained, a never-ending circle of getting points and spending the points to get more points when you get points.
Outro:
When starting out it seemed like Indika was going to be full of whacky crazy humor, but I was very quickly let down. There was a very serious undertone throughout the whole game as Indika attempted to answer the unanswerable. It felt like one of those stories or pieces of art with a strong meaning behind it, but I was unable to decipher what the point this game was trying to make was. Maybe there wasn’t a message hidden within the game and I’m thinking too hard on it. Like every animal in the game was huge compared to the people, and there was never any mention of why, there has got to be a meaning there right?
I was very impressed with how the visuals turned out, especially for an indie. The characters were well done and realistic, and the environments made for an excellent backdrop for the game.
The story was alright, a little slow and there was nothing exciting about it I’m going to remember. I wouldn’t want to replay the game after going through once, even though it would only take around three and a half hours. Have you had a chance to play or watch Indika? Please let me know your thoughts in the comments below while I get these ratings going.
The visuals were great, coming up to a solid four.
The story was dry, I did expect a lot more comedy and that may have a bearing on how I ended up feeling about it, but I’m still handing out a two.
Gameplay worked the way it was supposed to as far as I could tell. Nothing kept me back for long I’m giving it a three.
The game does offer achievements, so that gives a little replayability, coming out to a one.
The game started slow with small parts where it would speed up, but not much. By the end I was glad to be done with it, I’m giving it a two.
Put it all together and Indika get’s an average score of two point four out of five. Because of that I’m placing it on my Midshelf. By the end I wasn’t terribly impressed with anything the game has to offer. You may want to give this game a shot on a boring night, maybe you can gleam some powerful meaning from it, I really couldn’t.

